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| Artikel-Nr.: 858A-9783837662009 Herst.-Nr.: 9783837662009 EAN/GTIN: 9783837662009 |
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![](/p.gif) | Game culture and material culture have always been closely linked. Analog forms of rule-based play (ludus) would hardly be conceivable without dice, cards, and game boards. In the act of free play (paidia), children as well as adults transform simple objects into multifaceted toys in an almost magical way. Even digital play is suffused with material culture: Games are not only mediated by technical interfaces, which we access via hardware and tangible peripherals. They are also subject to material hybridization, paratextual framing, and processes of de-, and re-materialization. Weitere Informationen: ![](/p.gif) | ![](/p.gif) | Author: | Benjamin Beil; Gundolf S. Freyermuth; Hanns Christian Schmidt; Raven Rusch | Verlag: | transcript | Sprache: | eng |
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![](/p.gif) | Weitere Suchbegriffe: Politikwissenschaftsbücher - englischsprachig, allgemeine Sozialwissenschaftsbücher - englischsprachig, bücher zu sozialwissenschaften allgemein, Internet / Politik, Gesellschaft, Cultural Studies, Kulturwissenschaften, Wissenschaft / Kulturwissenschaften, Computer Games; Culture; Digital Media; Games; Materiality; Media; Media Aesthetics; Media Studies; Play; Popular Culture, Games, Play, Materiality, Media, Culture, Popular Culture |
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